-Fixed a crash that could freeze the editor when previewing a phase where a player with a photo first appears (for example, an empty first phase followed by a second phase with a new player and photo)
-Zone and circle Opacity now properly fades the diagonal stripe fill; previously any Opacity above 0% looked identical, and only 0% made a visible difference
-Zones with a thick border no longer distort or invert their fill on a narrow shape
09:30
Bug Fixes
-Player photo Adjust: the preview now matches the pitch exactly, so the face you frame while zooming and repositioning sits in the same place on the player as it does in the preview
-The Adjust preview now shows a clean photo with a thin white rim, no colored fill or ring, just like the player marker on the pitch
20:30
Improvements
-Left toolbar reorganized: Pitch and Systems (formations) are now the first two tools, one click away instead of buried in a settings menu
-The Equipment tool (cones, ladders, poles, goals, hurdles) has been removed
-The Select tool is no longer a separate button: it is simply the default, and clicking an already-active tool returns to it, as before
-The separate Settings menu has been removed; Pitch and Systems now cover everything it used to hold
-Save / Load project moved next to Clear board in the export toolbar’s "More" menu
-Removed the "Export viewport" setting: the export crop is already chosen when you export (pick 16:9 or 9:16, then adjust the crop on the canvas), so the separate setting was redundant
-Team colors now show the full color palette at once instead of a single swatch you have to click to expand
Bug Fixes
-Player name label under a player no longer grows oversized when you enlarge the player: it now scales more gently and stays smaller than the player at every size
-Changing a team’s color no longer recolors the other team’s players when both teams share the same color
21:30
New Features
-A refreshed website with a cleaner, faster design and a new light/dark mode toggle in the top bar
-Contact page with a working contact form, so you can reach us without leaving the site
-Cookie consent banner: analytics only run after you opt in
Improvements
-Better link previews and search visibility: page titles, a social preview image, sitemap, robots and llms.txt
-Proper app icons and a browser tab icon (favicon)
-The footer now appears on every page
-Friendly 404 and error pages instead of raw errors
-Accessibility upgrades: visible keyboard focus, a skip-to-content link, and reduced-motion support
-Hardened security headers across the site
11:15
Improvements
-Admin access is now controlled by a per-user role in our auth provider instead of a shared password: more secure, with no shared secret to manage
10:00
New Features
-Snap to grid: align players and shapes to a tidy grid while dragging. Turn it on in Settings (gear icon) → View options → “Snap to grid”; drag a player and it snaps in even steps. It’s off by default, so normal dragging stays free unless you enable it
17:40
New Features
-Added 2K and 4K video export resolutions (premium): pick 1080p, 2K, or 4K in the Export dialog
12:00
New Features
-Subscriptions (Tacticore Pro, €9.99/month): the editor stays free, and a subscription unlocks high-resolution, watermark-free exports. Free exports carry the itaktiki watermark, and a prompt at export time lets you upgrade
-New Pricing page, plus Terms of Service and Privacy Policy pages
In Testing
-Payments are currently in test mode: no real charges. To try it, subscribe with test card 4111 1111 1111 1111 (or 4242 4242 4242 4242), any future expiry date, any 3-digit CVC, and a random name
16:00
Bug Fixes
-Multi-select drag: when several players are selected and connected by Open Lines / Closed Zone, clicking on one of those players and dragging now moves the whole group instead of just the line endpoint
21:00
New Features
-Export viewport: drop a yellow rectangle on the canvas to define the export crop. Pick 16:9, 9:16 or 1:1; drag inside to move, drag corner to resize (aspect locked). Image and video exports follow the box automatically
-Render quality toggle in Settings: Standard caps the canvas at 1× pixel density (lighter on the GPU); High uses your device pixel ratio. Field artwork stays sharp at either setting
UX & Polish
-Player photo: when a photo is set, the thick colored border is gone; the photo fills the whole circle with a hairline white rim. The team-coloured border returns when you remove the photo
-Vertical pitch + Export viewport: defaults to 9:16 over the pitch column, so vertical exports come out cleanly without horizontal black bars
22:00
New Features
-New canonical pitch artwork: one image per view × orientation (2D / 3D × Horizontal / Vertical), final art replaces the experimental "Field v2" toggle
-2D Vertical now has a native image: no more faded horizontal placeholder
-Settings gear in the left toolbar now bundles Formations, Colors, Pitch and Save / Load project in one place; no more separate tabs
-Player photos now support crop & zoom: drag to pan, scroll to zoom, or use the slider; "Reset" returns to the default fit
UX & Polish
-Vertical-pitch mode keeps the editor canvas in landscape; it just swaps to the vertical-pitch image instead of rotating the workspace
-Pitch render keeps the stadium stands (κερκίδες) visible above and below the field on every screen size: 2D horizontal and vertical-pitch modes show the full image, 3D horizontal scales up slightly so the side bars shrink
-Export simplified to a single "Full HD" preset at 60 fps (1920×1080, no FPS picker, no orientation toggle)
-Typewriter label animation is snappier: finishes in the first ~30% of each phase instead of the whole phase
-Site logo: removed the "itaktiki" wordmark in the navbar and footer; only the red mark remains
Bug Fixes
-Preview now stops on the final phase instead of snapping back to the phase you started from
-Phase label during playback shows the target phase (the one being built up) instead of being one behind
-Arrow shadow no longer shows the head ahead of the line and now mirrors the dashed style of the main line
-Lines connecting two players are easier to grab: interior tolerance widened so wide-player halos don't steal the click
19:00
Rebrand
-Product renamed to "itaktiki" across the website: navbar, footer, and browser tab
-New logo using the primary brand SVG
New Features
-Pitch simplified to four fixed views: 2D/3D × Horizontal/Vertical (old cut presets removed)